Entry tags:
Event #2
WELCOME TO THE BOOKSTORE
Once every resident of the hotel deigns to come out of their room in the morning, they will find a paper taped to the outside of their door explaining that the bookshop is now open for their perusal. Those who take the elevator to it will find ornate double doors that replace the previous glass ones, and they open to a very cozy, almost library-esque shop. Plush reading nooks, an upper balcony, a coffee bar, and walls to walls books, and a record and DVD section.
There are no visible price tags, but all texts will be automatically charged to their room, much like everything else. Everything is ordered neatly easily findable from fairy tales to physics books. Truly those who love to read are not left wanting.
But we all know it isn't that simple, don't we?
❧ At random times opening books of fairy tales, fables, and short stories (fantasy or sci-fi) will absorb the people nearby into a scene of the story itself where they will be slotted into roles with an innate understanding of how the story should go.
❧ Acting out the scene will release the people involved right back where they were. Attempts to subvert the scene will result in it resetting.
❧ Avoiding the bookstore won't necessarily avoid the magical books, as they seem to suddenly be ending up everywhere. Staff can be called to clean them up, but they never seem to stay on the shelves for long. These books also have a habit of falling open and drawing anyone nearby into their worlds regardless.
❧ If someone enters alone, they will be stuck in an uncompletable scene and forced to wait until someone else comes by and ends up in there with them. Or two people. Good thing people don't seem to get hungry in the books! Almost like they're in the same stasis as the story.
❧ No, nobody knows what's going on here. Those from the simulated city will find this familiar, but those with magic affiliation will be able to sense once they're in the story that they're in some sort of magic realm.
There are no visible price tags, but all texts will be automatically charged to their room, much like everything else. Everything is ordered neatly easily findable from fairy tales to physics books. Truly those who love to read are not left wanting.
But we all know it isn't that simple, don't we?
❧ At random times opening books of fairy tales, fables, and short stories (fantasy or sci-fi) will absorb the people nearby into a scene of the story itself where they will be slotted into roles with an innate understanding of how the story should go.
❧ Acting out the scene will release the people involved right back where they were. Attempts to subvert the scene will result in it resetting.
❧ Avoiding the bookstore won't necessarily avoid the magical books, as they seem to suddenly be ending up everywhere. Staff can be called to clean them up, but they never seem to stay on the shelves for long. These books also have a habit of falling open and drawing anyone nearby into their worlds regardless.
❧ If someone enters alone, they will be stuck in an uncompletable scene and forced to wait until someone else comes by and ends up in there with them. Or two people. Good thing people don't seem to get hungry in the books! Almost like they're in the same stasis as the story.
❧ No, nobody knows what's going on here. Those from the simulated city will find this familiar, but those with magic affiliation will be able to sense once they're in the story that they're in some sort of magic realm.

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Do you believe in happy endings, Young Master?
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The answer is obvious besides. If they can't both have a happy ending, then Illuga will give his up so Flins can live.]
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illuga would not accept such an answer. suddenly, the blade in flins' hand makes sense. ]
If it is your wish, Young Master, then it is my honour to try alongside you. However, you must promise me one thing.
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